After investing a significant amount of time into Skull and Bones, I’ve compiled a list of changes that I believe could greatly improve the overall player experience. These suggestions are divided into two categories: major improvements that can be implemented over time and smaller adjustments that could be addressed more swiftly. Let’s dive in:

Major Changes:

1, Streamlined Piece of Eight Collection: Collecting Pieces of Eight from numerous settlements feels tedious and repetitive. Introducing a system where players can collect PO8 from a central location, such as the Den, would alleviate this issue while still providing the option for manual collection for those seeking extra rewards.

2, Event Departure Mechanism: Exiting events should be made simpler, with an intuitive method to leave without the need to pinpoint the event’s location on the map. Additionally, addressing exploits that force players to leave events prematurely would enhance fairness and gameplay integrity.

3, Revamped Furniture System: The current furniture selection lacks impact and variety. Epic furniture items should offer substantial bonuses to incentivize strategic choices and enhance customization options for players’ builds.

4, Ship Diversity Overhaul: Introducing more ship types and reworking existing ones to fulfill distinct roles would enhance gameplay diversity and strategic options. Each ship should have a unique purpose and playstyle, encouraging players to experiment with different vessels.

5, Increased Resource Acquisition Methods: Providing additional avenues for acquiring Pieces of Eight and helm crafting materials would alleviate grindiness and offer players more flexibility in progressing through the game.

6, Enhanced Harvesting Rewards: Make harvesting and mining more rewarding by introducing meaningful bonuses or crafting materials from these activities. This would incentivize players to engage with the existing minigame mechanics.

7, Boarding Bonuses: Improve the rewards for boarding enemy ships to encourage more strategic and immersive gameplay during combat encounters.

8, Mission Rewards Overhaul: Adjust mission rewards to ensure they are commensurate with the effort required. Offering more Pieces of Eight as rewards would make missions more enticing and worthwhile for players.

Smaller Adjustments:

1, Combat Interaction with Settlements: Allow players to interact with settlements during combat situations, enabling smoother gameplay transitions and reducing unnecessary downtime.

2, Sambuk Speed Increase: Boost the speed of the Sambuk ship to make it more viable and competitive in various gameplay scenarios.

3, Helm Material Weight Reduction: Reduce the weight of helm crafting materials to streamline inventory management and improve player convenience.

4, Cargo Space Expansion: Increase the cargo space limit to accommodate player preferences and reduce the need for constant inventory management.

5, Flamethrower Range and Damage Boost: Improve the effectiveness of flamethrower weapons by increasing their range and damage output, making them more viable in combat situations.

6, Scrap Material Drop Rate Increase: Enhance the drop rate of scrap materials from defeated ships to streamline crafting and resource gathering processes.

7, Leaderboard Reward Expansion: Extend leaderboard rewards beyond the top 100 players to provide more players with incentives for competitive gameplay.

8, Quest Persistence: Allow players to resume abandoned quests instead of losing progress entirely, improving player flexibility and reducing frustration.

9, Improved NPC Pirate Loot Tables: Enhance the loot tables for NPC pirate ships to provide more valuable rewards and encourage participation in world events.

10, Convenient Inventory Management Features: Implement features such as an “Open All” button for chests and small bags, as well as the option to destroy contract items to streamline inventory management.

By addressing these suggestions, Ubisoft has the opportunity to elevate Skull and Bones to new heights, offering players a more engaging and immersive maritime experience. Maybe you’re wondering, Is it worth buying Skull and bones items & Skull and Bones Silver? For sure, Every player needs them, and MMOexp has been helping players get them better.

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